using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Main : MonoBehaviour
{
    GameObject obj;
    // Start is called before the first frame update
    void Start()
    {

    }

    // Update is called once per frame
    void Update()
    {

        if (Input.GetMouseButtonDown(0))
        {
            obj = Pool.Instance.Get("Cube");
        }
       
    }
}
